由Digital Tutors 公司最新出品的Digital Tutors Creative Development: 3D for Illustration
in Maya and Photoshop 教程,創新開發教程之Maya 2011和PS CS5 3D插畫教程。
教程所使用的軟體:Maya 2011, Photoshop CS5
Required Software: Maya 2011, Photoshop CS5
In this course, we'll learn how to create a 3D illustration for use on
a magazine cover.
Over the course of these videos we will learn how to efficiently model
by only modeling what we need and how to reuse basic base meshes as
starting points. Then we will look at how to efficiently UV map, looking
at techniques to quickly produce distortion free UVs. Then using Ambient
Occlusion bakes as starting points for our textures we will look at a
efficient and repeatable texturing process. We will then look at how to
pose our characters, setup shaders to replicate advanced effects such as
refraction and sub-surface scattering, before setting up render passes
and layers for compositing. Finally we will bring it all together in
Photoshop using our layers to composite and adjust our image before
looking at some final techniques to complete our 3D Illustration.
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